Y
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| Overview |
"Y" is a two-player abstract board game played on a triangular board with hexagonal cells. This game was independently invented by Claude Shannon, Charles Titus and Craige Schensted. "Y" is a member of the connection game family including such game as Hex, Havannah and Atoll. |
| Objective |
| The objective of "Y" is to create a connected chain of player's stones linking all three edges of the board. |
| Board |
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"Y" is played on a triangular board with hexagonal cells. The following board sizes are used on igGameCenter: 13x13x13, 14x14x14, 15x15x15, 19x19x19.
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| Play |
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A game begins with an empty board. Each player has an allocated color, usually Red and Blue. Players take turns placing a stone of their color on any empty cell of the board. Since the first player has a distinct advantage, the pie rule is generally used for making the game fair. This rule allows the second player to switch colors after the first player makes his first move. |
| End of Game |
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The game ends up when one of the players forms a connected chain of his stones linking all the board edges. Corners of the board belong to both edges of the board. No draws are possible in "Y". |
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"Y"