- Reglas
- Estadísticas del juego
- Actividad del juego
- Los 20 mejores por puntuación
- Los 20 mejores por número de victorias
- Los 20 mejores por número de partidas
Overview |
Lines of Action is a two-player abstract strategy board game invented by Claude Soucie. |
Board |
Lines of Action is played on an 8x8 board. There are two players: White (light color) and Black (dark color). Each player has 12 checkers. The initial position of Lines of Action is shown in the following picture:
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Objective |
The goal of the game is to bring all of your own checkers together into a connected group. Checkers are considered to be a part of a connected group if there is a chain of checkers of the same color connected vertically, horizontally or diagonally between every two checkers found in the group. |
Play | ||||||
Players move alternately, starting with Black. A player can move any of his checkers horizontally, vertically, or diagonally exactly as many cells as there are checkers (both the player's and the opponent's) on the line in which it is moving. Checkers can jump over other checkers of the same player, but not over the opponent's checkers. Checkers can land on an unoccupied square or a square occupied by an opponent's checker. In the latter case the opponent's checker is considered to be captured and is removed from the board. Below are several examples of moves:
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End of Game | ||||||
The game ends when one of the players brings all of his checkers into a connected group. Please note that capturing an opponent's checker can help him form a connected group of his checkers. Below are several examples of final moves:
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External Links |
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