All standard Chess rule apply, including castling and "en passant".
All the differences are explained below:
- When a player captures an opponent's piece, the captured piece is not taken off the board. Instead of this the player puts his piece on top of the captured piece forming a stack.
- A player can move his piece to a square occupied by another piece belonging to him. In this case the player puts the moved piece on top of the "captured" one the same way as it happens with opponent's pieces. A player's Soldier can move on top of another piece belonging to him by its ordinary move (one cell forward) or by jumping two squares from its initial position. In the latter case the next square (which is jumped over) must be empty. No piece can be placed on top of Magus.
- A stack belongs to whoever owns its topmost piece, and moves as that piece does. However, a player is not obliged to move a stack as a whole: it is allowed to move just the top part of it (any number of top pieces) leaving the bottom part on its place.
- When a single pawn or a pawn on top of some stack reaches the last rank it is promoted to the piece that was behind that pawn initially. If a pawn reaches the last rank being inside some stack (i.e. not on top of it) then it is not promoted. However, if the player decides to split his stack and leave the pawn (either a singe piece or on top of remaining sub-stack) on the last rank then the pawn is promoted as the result of such splitting move.
- The pawn starting in front of the Magus promotes to the special piece called Helgi. It can move both as a Queen and a Knight. This is the most powerful piece in Tavreli.
- When a promoted pawn is captured (by any player) it is demoted back to a pawn (just like in Shogi).
- If a pawn is brought back to the 2nd rank inside some stack then it can't jump two squares again.
A game ends by a checkmate or a stalemate as in standard Chess.
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